Music in Video Games: Original and Licensed

Date TBA

In this panel we’ll go through the process of creating and selecting music for video games. We’ll dive into topics such as what kind of songs and artists work best depending on the game, how decisions are made in finalizing a sync or placement, and the latest trends in the medium. By hearing directly from video game music executives themselves, creatives (including artists and songwriters) will learn some of the tools needed to succeed in gaming music.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Jonny Altepeter
photo of Alex Hackford

Alex Hackford

Sony Playstation

photo of Raphaella Lima

Raphaella Lima

Electronic Arts

photo of Steve Torres

Steve Torres

Peermusic

Primary Access
Music Badge
Platinum Badge
Interactive Badge
Secondary Access
Film & TV Badge
About
Format: Panel
Type: Session
Track: Music & Tech
Level: Advanced