Aesthetic Access for VR: Centering Disabled Artistry

Date TBA

We will share technical innovations to produce ground-breaking aesthetic access from pre-production to virtual worldbuilding. “Territory” is an equitably accessible VR experience which can serve as a case study for future productions. The first PCVR experience to use Meta Haptics Studio, Territory created narrative haptics in parallel with music and sound design. The session will explore the artistry of audio description and artistic closed captions. Sharing our approach to disability aesthetics, the panel will offer general techniques for creators interested in making accessible work.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Kiira Benzing

Kiira Benzing

Double Eye Studios

photo of Laurel Lawson

Laurel Lawson

Kinetic Light

photo of Alice Sheppard

Alice Sheppard

Kinetic Light

photo of Sarah Wolozin

Sarah Wolozin

Massachussets Institute of Technology

Primary Access
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About
Format: Panel
Type: Session
Track: XR
Level: Intermediate