Aesthetic Access for VR: Centering Disabled Artistry
We will share technical innovations to produce ground-breaking aesthetic access from pre-production to virtual worldbuilding. “Territory” is an equitably accessible VR experience which can serve as a case study for future productions. The first PCVR experience to use Meta Haptics Studio, Territory created narrative haptics in parallel with music and sound design. The session will explore the artistry of audio description and artistic closed captions. Sharing our approach to disability aesthetics, the panel will offer general techniques for creators interested in making accessible work.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Kiira Benzing
Double Eye Studios
Laurel Lawson
Kinetic Light
Alice Sheppard
Kinetic Light
Sarah Wolozin
Massachussets Institute of Technology