Dune Two, Real-Time Tech & the Implications for Storytelling

Following the blockbuster success and critical acclaim for Denis Villeneuve’s Dune, its much-anticipated follow up had a high bar to clear. This fireside chat with Dune: Part Two Co-Producer Jessica Derhammer and Epic Games’ Brian Frager will reveal how embracing real-time tools and processes played a role in enabling transmedia storytelling for the saga’s second chapter, across both the film and accompanying game.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Jessica Derhammer
photo of Brian Frager

Brian Frager

Epic Games

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About
Format: Fireside Chat
Type: Session
Track: Game Industry
Level: Intermediate