Designing Tech for Children's Well-Being

Date TBA

There has been a great deal of conversation about technology’s potential harms for children. But what does well-being for children in the digital age look like? Can we design digital experiences that allow children to learn emotional regulation, develop competence and creativity, feel empowered and self-actualized, and connect with others in a diverse, equitable and inclusive environment, while also keeping them safe? We will discuss the Responsible Innovation in Technology for Children (RITEC) project—a global, multi-stakeholder and cross-sectoral initiative that aims (1) to create a framework that maps how the design of children’s digital experiences affects their well-being, and (2) to provide guidance as to how informed design choices can promote positive well-being outcomes.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Elizabeth Milovidov

The LEGO Group

Jan L. Plass

New York University - Design

Michael Preston

Joan Ganz Cooney Center at Sesame Workshop

This event will be in person

Details

Primary Entry:
Platinum Badge
Interactive Badge
Secondary Entry:
Music Badge
Film & TV Badge
Format:

Panel

Type:

Session

Track:

Design

Level:

Intermediate