Prototype: Radio Ghost
RADIO GHOST is a prototype developed as part of the UK-Canada Immersive Exchange. An app-based ghost-hunt that transforms Malls into fantastical spaces, and uses binaural sound & multi-player game design to encourage playful collaboration, physical activity and ethical consumption, inspired by the Japanese concept of Tsukumogami - a Shinto belief that every object has a spirit (hidden voices in the supply chain).
Played in groups of 3, a team of ‘hunters’ capture the ‘ghosts’ hidden in products and broadcasts their stories via DJ Iva Taguri’s Radio Ghost. Players’ choices shape the physical journeys of other players around the mall, against an 80’s soundtrack - back where it all began.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Credits
Director: |
Persis Jadé Maravala |
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Executive Producer: |
Jorge Lopes Ramos |
Producer: |
Arlo Howard |
Screenwriter: |
Persis Jadé Maravala |
Cinematographer: |
n/a |
Editor: |
n/a |
Production Designer: |
Dave Aldhouse and Sarah Gordon |
Sound Designer: |
Ross Flight |
Music: |
Nueve Voltios, Colombia |
Principal Cast: |
Persis Jadé Maravala, Hayley Dawn Hill |
Additional Credits: |
Director/Writer: Persis Jadé Maravala, Project Co-Lead: Lynn Hughes, Executive Director: Jorge Lopes Ramos, App Developer: Alex Peckham, Sound Designer: Ross Flight, Designer: Dave Alderbridge, Game-design advisor: Jess Marcotte, Designer: Sarah Gordon, Producer: Arlo Howard, Game-design advisor: Minkette |
Contact
Distributor: |
n/a
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Publicity Contact: |
Jorge Lopes Ramos
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Sales Agent: |
n/a
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