The Business of XR: Selling a Volumetric Metaverse

Date TBA

The vast number of businesses and creators turning to XR to tell stories, share performances, or sell products and services has grown exponentially during COVID. The overall shift of converting customers to using volumetric 3D work can be a harder sell. Our panel discusses everything from educating customers, selling volumetric stages globally, and preparing clients to work with volumetric content for their XR experiences, and then getting audience to try consuming brand new types of content is a pioneering journey for most.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Yasmin Elayat
photo of Erik Murphy-Chutorian
photo of Joanna Popper

Joanna Popper

Independant

photo of Steve Sullivan
Primary Access
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