Date TBA

While the pandemic severely hurt most industries, the gaming sector was one of the few to actually experience a boom, with people stuck at home hungry for entertainment, connection and community online. To say this multi-billion dollar industry with tons of reach and influence still feels relatively untapped and is behind on diversity would be an understatement. Even though Black and Latinx gamers make up the majority of video game players, stats show that people of color are both underrepresented in senior management roles and underpaid, contributing to a lack of diverse representation in video games themselves. What can we learn about this moment to make substantial steps in diversifying the industry in a way that’s intersectional and impactful?

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Tanya Depass

Tanya Depass

I Need Diverse Games

photo of Erik Loyer

Erik Loyer

Opertoon

photo of Latoya Peterson

Latoya Peterson

Glow Up Games

photo of Paisley Smith

Paisley Smith

Unity Technologies

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About
Format: Panel
Type: Session
Track: Game Industry
Level: Intermediate