From Screen-to-Screen: Adapting Games to Film/TV

After years of substandard adaptations, videogames have surpassed books and podcasts to become arguably the hottest form of underlying rights for hit movies and TV shows. Sonic The Hedgehog brought in over $300m worldwide, the heavily game-inspired The Witcher was a global hit, and there are adaptations of The Last of Us, Uncharted, Halo and Resident Evil coming very soon. In this panel, a number of industry practitioners In this panel moderated by a top entertainment lawyer, break down what works when adapting videogames to film and TV. Topics covered will include: What kind of videogame intellectual property is most suited for adaptation into a movie or TV series? What do producers need to know when working with videogame companies? How can producers engage with game fans?

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Russell Binder

Russell Binder

Striker Entertainment

photo of Mike Goldberg

Mike Goldberg

Agency for the Performing Arts

photo of Dmitri Johnson

Dmitri Johnson

Story Kitchen

photo of Amanda Kruse

Amanda Kruse

Allnighter

photo of Simon Pulman

Simon Pulman

Cowan DeBaets Abrahams & Sheppard LLP

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