As XR is an emerging industry, we’re working on finding the best way to create premium content while monetizing it. Combining studio, platform, and distributor knowledge can better our strategy of bringing XR to the general public. We will detail the journey of how VR projects move from financing to licensing to finding their audience. We will share the distinct pathway of distribution through telecom companies and how it can play an essential role in a project’s success.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.