// Old Dogs Still Got the Tricks: !Ageism_ingames
Ageism in the games industry has received more attention, as the age of the game community continues to rise, both developers and players. This panel will focus on game makers who, merely due to their age, are overlooked in favor of younger candidates. Game developers who entered the industry in their 20s are now turning 50+ and still have a passion for the business and want to contribute. We'll discuss statistics around this dilemma, the "50-over-50" list, how this impacts the community and how game advocacy groups are working to combat the issue.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Jim Galis
Advanced Imagination
Sheri Graner Ray
Electronic Arts
Thomas Reid
Electronic Arts
Gordon Walton
ArtCraft Entertainment, Inc.