Ageism in the games industry has received more attention, as the age of the game community continues to rise, both developers and players. This panel will focus on game makers who, merely due to their age, are overlooked in favor of younger candidates. Game developers who entered the industry in their 20s are now turning 50+ and still have a passion for the business and want to contribute. We'll discuss statistics around this dilemma, the "50-over-50" list, how this impacts the community and how game advocacy groups are working to combat the issue.



Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Jim Galis

Jim Galis

Advanced Imagination

photo of Sheri Graner Ray

Sheri Graner Ray

Electronic Arts

photo of Thomas Reid

Thomas Reid

Electronic Arts

photo of Gordon Walton

Gordon Walton

ArtCraft Entertainment, Inc.

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Gaming Wristband
About
Format: Panel
Type: Session
Level: Intermediate