DayDream for Everyone: VR and Google Play Games

Date TBA

Google Play has become a critical platform for game developers to reach a wide and diverse audience. As VR is a nascent technology, both platform and developers have an opportunity to create a marketplace that offers a similarly broad and diverse catalog. In this talk, Jamil Moledina shares how Google Play is adapting its store management approach to programming the launch portfolio of games for Daydream – with the goal of moving VR from a novelty to a mainstream movement.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Jamil Moledina
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About
Format: Solo
Type: Session
Track: VR/AR
Level: Intermediate