Designing Games from a New Perspective
Exploring the perspectives of people other than your own can lead to innovative concepts. But who are we as designers to present a subject that is not directly linked to our own experiences? Through case studies, Roy and Sherida will show how you can make a game centered on topics outside of your own background in a respectful manner. They will talk about how this not only made them better designers, but also taught them something very valuable about themselves in the process. The takeaway: a personal method to designing new and innovative — but authentic and relevant — stories and concepts, while also learning more about yourself. People from all disciplines are welcome.
Presenters
Bernard Heijltjes
Wispfire
Roy van der Schilden
Lead Writer & Business Dir
Wispfire
After graduating from the study Virtual Theater and Games at the University of the Arts Utrecht, Roy co-founded Wispfire together with three other graduates and friends. Roy is an indie developer, ...
Show the restSherida Halatoe
Founder & Lead Designer
Tiger & Squid
Sherida is founder of Dutch indie studio Tiger & Squid. She creates short, beautiful games to make people happy, sometimes a little sad and then happy again.