Mapping the Evolution of League of Legends’ Storytelling
After the release of the critically acclaimed Netflix series Arcane, players and fans of League of Legends were given a whole new way to experience and immerse themselves into the world of Runeterra. But, League of Legends’ storytelling always began on the PC screen. Featuring developers from the League of Legends team, this panel dives into how the beloved League universe was developed over the past 15 years through Summoner’s Rift, the world’s jump to other forms of media through adaptation, and the future of storytelling in-game in the wake of a post-Arcane world for players.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Paul Bellezza
Riot Games
Pu Liu
Riot Games