Animation’s New Horizon: The Real-Time Revolution
Real-Time engines such as Unreal and Unity are transforming how long-form and episodic animation is made, spawning entirely new creative opportunities for storytellers.
Based on the recent R&D on groundbreaking projects, and with special focus on non-photoreal aesthetics, the immense perks of adopting the technology include character animation via live digital puppetry, performance capture, and immediate rendering.
Academy Award winning Director Patrick Osborne and Director of Real-Time Production at Nexus Studios, Kim Adams, dive deep into the wonders of innovation in animation. The duo will reveal the ‘Hows’ and ‘Whys’ behind virtual production, and means of working towards the promise of character resonance beyond the screen.
Dare you join the revolution?
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.