Creating Touchstones in Emergent Narratives
Games have a unique ability to establish empathy between a player and a world and characters, but game players don’t always follow the path the narrative lays out for them. This panel discusses how designers and storytellers can build in empathic elements that can be found and engaged with even when the larger narrative gets delivered out of order.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Sande Chen
Independent
Matthew Farber
University of Northern Colorado
Juliana Loh
Independent
Kimberly Unger
Oculus/Facebook
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