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Track: Game Industry
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A
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Adapting Original Indie Game IP’s for Hollywood
Track:
Game Industry
Format:
Presentation
Type:
Session
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An Advertiser’s Guide to Twitch Chat
Track:
Game Industry
Format:
Presentation
Type:
Session
B
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The Bleeps and Bloops that Made Video Game Music
Track:
Game Industry
Format:
Focus15
Type:
Session
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Board Games and the Rise of a Tabletop Industry
Track:
Game Industry
Format:
Presentation
Type:
Session
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The Board Games Meet Up
Track:
Game Industry
Format:
Meet Up
Type:
Session
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Bringing Esports Home – And Worldwide
Track:
Game Industry
Format:
Presentation
Type:
Session
C
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Capturing the Story of Esports
Track:
Game Industry
Format:
Panel
Type:
Session
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Change is Coming: UX Design for Next-Gen Game Devices
Track:
Game Industry
Format:
Panel
Type:
Session
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Chris McCrimmons (CINEVVA): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
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Collegiate Esports Meet Up
Track:
Game Industry
Format:
Meet Up
Type:
Session
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Comedy: An Essential Tool in Video Game Production
Track:
Game Industry
Format:
Panel
Type:
Session
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Community and the Science of Interactivity
Track:
Game Industry
Format:
Presentation
Type:
Session
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Creating Immersive Worlds Through Film and Games
Track:
Game Industry
Format:
Panel
Type:
Session
D
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Digital Play Is Winning – Can Screen Time Be Good?
Track:
Game Industry
Format:
Panel
Type:
Session
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Discord: How to Build and Engage Your Community
Track:
Game Industry
Format:
Presentation
Type:
Session
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Diverse Voices in Gaming Meet Up
Track:
Game Industry
Format:
Meet Up
Type:
Session
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Dreams: The Future of Games as Made by Gamers
Track:
Game Industry
Format:
Presentation
Type:
Session
E
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Eric Monacelli (Marvel): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
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Esports as a Live Event Entertainment Experience
Track:
Game Industry
Format:
Panel
Type:
Session
F
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Featured Session: Bro Culture to We Culture: Evolution at Riot Games
Track:
Game Industry
Format:
Featured Session
Type:
Session
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Featured Session: Immersive Entertainment and the Future of Games
Track:
Game Industry
Format:
Featured Session
Type:
Session
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Featured Session: Minecraft and the Creative Revolution
Track:
Game Industry
Format:
Featured Session
Type:
Session
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Film and Game Industry Meet Up
Track:
Game Industry
Format:
Meet Up
Type:
Session
G
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Gaming as a Lifestyle: Featuring 100 Thieves
Presented by:
JBL QUANTUM
Track:
Game Industry
Format:
Panel
Type:
Session
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Gaming Content and the Entertainment Flywheel
Track:
Game Industry
Format:
Focus15
Type:
Session
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Gracie Arenas Strittmatter (EA/BioWare): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
H
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How a Scarf and Your Dog Can Sway the Internet
Track:
Game Industry
Format:
Focus15
Type:
Session
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How Games Will Save the World
Track:
Game Industry
Format:
Panel
Type:
Session
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How Gaming Became Fashionable
Track:
Game Industry
Format:
Presentation
Type:
Session
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How Loaded Disrupted the Game Industry
Track:
Game Industry
Format:
Presentation
Type:
Session
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How to Step Up Your Marketing in Esports
Track:
Game Industry
Format:
Presentation
Type:
Session
I
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Influencer Marketing Using Data-driven Analytics
Track:
Game Industry
Format:
Panel
Type:
Session
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Investing into Esports: Collaborating with Brands
Track:
Game Industry
Format:
Panel
Type:
Session
J
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A Journey Through the Universes of Transmedia IP
Track:
Game Industry
Format:
Presentation
Type:
Session
K
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Karen Segars (Arkane Studios): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
L
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Level Up Your Company Culture with Extra Life
Track:
Game Industry
Format:
Panel
Type:
Session
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Liz Kim (Arkane Studios): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
M
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Marvel: The Art Of Storytelling In Games
Track:
Game Industry
Format:
Presentation
Type:
Session
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Mobile Games Offer Rich Data for Customer Engagement
Track:
Game Industry
Format:
Panel
Type:
Session
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Music and Game Industry Meet Up
Track:
Game Industry
Format:
Meet Up
Type:
Session
P
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Parents of Gamers Meet Up
Track:
Game Industry
Format:
Meet Up
Type:
Session
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Phiyen Nguyen (Arkane Studios): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
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Power Up Play: Designing the Future of Play
Track:
Game Industry
Format:
Presentation
Type:
Session
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The Professionalization of Esports Begets Innovation
Track:
Game Industry
Format:
Presentation
Type:
Session
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Pushing Your Game’s Creativity With Systems Thinking
Track:
Game Industry
Format:
Focus15
Type:
Session
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PvE Esports - A Sleeping Giant
Track:
Game Industry
Format:
Focus15
Type:
Session
R
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The Reality of Labor in Gaming Entertainment
Track:
Game Industry
Format:
Panel
Type:
Session
S
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Sadie Boyd (Arkane Studios): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
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Samantha Brown (Arkane Studios): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
T
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Taylor Johnson (Statespace Labs): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
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Thomas Puha (Remedy Entertainment): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
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Tiffany Chin (PlayStation/Sony): Mentor
Track:
Game Industry
Format:
Mentor Session
Type:
Session
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The Time I Smashed a TV and Saw the Face of God
Track:
Game Industry
Format:
Focus15
Type:
Session
U
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Uncovering the Lost History of Video Games
Track:
Game Industry
Format:
Panel
Type:
Session
W
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Warhammer 40,000 - The Grimdark Community
Track:
Game Industry
Format:
Focus15
Type:
Session
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