Game Engine Innovation in Automotive and Aerospace

Date TBA

This panel will provide insights into how some of the world's largest automotive and aerospace manufacturers and their agencies are leveraging gaming engines to transform their workflows. Focusing on design, training, simulation, and marketing we will showcase how game engines can empower the creation of a "digital twin" of key assets allowing product to be experienced when not physically present. We will also discuss with the panelists their insights into the value and use of game engines and how they provide unique challenges and opportunities for their unique workflows.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Scott Bradley

Rotor Studios

Michael Wilken

Epic Games

Boo Wong

The Mill

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