The first video game soundtracks were typed, note by note, as hexadecimal code. There was a limit on song-length, memory, number of simultaneous notes, and much more. From this stringently-limited format, one of the deepest wells of musical brilliance the world has ever known was born. Join Mason Lieberman, senior game audio coordinator at Tencent, as he paints a picture of the evolution of an entire art form from chipper bleeps and bloops to epic, stadium-selling concerts in the span of forty years. Video game music has come a long way, and the stories it has to tell may surprise and inspire you!
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.