Gaming Content and the Entertainment Flywheel

Date TBA
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Speakers

David Huntzinger

WME

As gamers and gaming content continue to gain in both fan base and mainstream popularity, so too have the opportunities available to them. Acting, feature film cameos, animation, live touring, podcasting, voiceover, and books are now becoming the norm for the top talent. This becomes all the more important for marketers looking to deliver unique campaigns to a diverse audience. The more integrated into traditional media a gaming talent dives, the larger the opportunities grow for a marketer, and the more opportunities for creative product integrations grow for brands.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Primary Entry: Music Badge, Platinum Badge, Film Badge, Interactive Badge
Format: Focus15
Event Type: Session