Creating Immersive Worlds Through Film and Games
World-building through film and video games is an art form in which both mediums offer very different strengths and limitations for creators to use to their advantage. The most notable difference is that the world of a film must be presented to us while worlds in games are entirely interactive. So how exactly do audiences spend their time with both, and why do they love these mediums in their own unique ways? Join experienced creators from across these landscapes as they discuss and break apart the deep and immersive experiences found throughout iconic games and film.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Sam Barlow
Drowning A Mermaid Productions
janina gavankar
Safe Haven Productions, Inc.
Mikael Kasurinen
Remedy Entertainment
Melissa Maccoubrey
2K Games