Ann Greenberg is a digital media pioneer who has significantly advanced the democratization of media with her work as an entrepreneur, inventor, and thought leader. Ann's passion for empowering audiences through new forms of interactive entertainment has shaped her entrepreneurial endeavors and inventions.
The mission of Ann’s current company, Entertainment AI ™ is to “merge human and machine creativity to engage a new generation.” The company's patented platform automates media creation, enabling smart content that changes based on who you are, and gets all participants paid.
In 1998, Ann co-founded the leading entertainment data company in the world, Gracenote. Gracenote was the first crowdsourced company and is now owned by Nielsen. Gracenote handles billions of requests daily and connects people to the content they love for leading consumer electronics, software, and automotive companies.
Ann's essay, Human-Centered Storytelling, will be published in the forthcoming book, The Humanized Internet: Dignity, Digital Identity, and Democracy (March 2020).
Ann is a member of the Extended Reality Committee for the IEEE Global Initiative for Ethical Considerations in AI Design; a member of Innovation 4 Jobs Think Tank; mentors Korean accelerator SparkLabs and advises select startups, including Heir, Inc.
In 1992, Ann co-founded ION, a pioneering digital studio to do "omnidirectional, interactive, and immersive entertainment, for co-creation," which invented and patented early interactive cinema systems, enhanced CD formats, and groundbreaking intelligent media players. ION worked with leading entertainment and technology companies, and major artists.
Ann is a dynamic speaker, she has spoken at the United Nations' A.I. for Good Conference 2019, United Nations' Blockchain For Impact Summit 2018 (AI Panel), CES, NAB, SXSW, Augmented World Expo, V.R.L.A., VR On the Lot, Cognizant Community, Mondo NY, Computer History Museum.
For more information: AnnGreenberg.com
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