Genese Davis
Genese Davis is a novelist, a writer for video games, and an in-demand speaker for conventions and media events. She is the author of The Holder’s Dominion, a next-generation thriller heralded as a breakthrough novel by Publishers Weekly, and she is the co-writer for the critically acclaimed murder mystery video game, Omensight, by Spearhead Games.
Davis has authored novels for the global brand development creative house, Pop Life Entertainment Ltd., and for film companies such as Benaroya Pictures. She has been interviewed on live television for major news networks such as NBC and ABC. Genese Davis has extensive public speaking and hosting experience. She has appeared on over five-hundred panels in front of live audiences and has hosted nearly three-hundred professional podcast shows. Her new podcast, The Storyteller Chatcast, showcases writers, filmmakers, authors, video game developers and more.
Mega events like the San Diego Comic Con repeatedly request Genese Davis to guest star on panels as well as host and moderate discussions. This is also the case with book conventions and video game expos such as the World Science Fiction Convention and the Electronic Entertainment Expo (E3). The result of which has made Genese a professional moderator and speaker for over six years. Her topics of expertise range from stoking creativity and world building, to plot-scope, storytelling, video games, and platform building. For bookings, appearances, and writing services, contact Genese and her team via www.GeneseDavis.com or on Twitter and Instagram @GeneseDavis.
For Genese’s outstanding efforts in debunking stereotypes and for being one of the pioneers to spotlight college-age-characters, as opposed to high-school-characters, she was awarded the iGR Woman of the Year. Davis is also a featured video game columnist and she is the founder of The Gamer In You.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.