Jake Ross currently works as Senior Producer of Publishing & Development for Cloud Imperium Games, Austin. Having worked on the world-record breaking project Star Citizen for the past 5 years, he has been able to gain experience managing several departments, notably Art, Design, Programming (Backend Services, Game Code, Tools), Animation, and Publishing. He also has experience as a hiring manager and oversees the Production team in the Austin studio. Previously Jake worked for CGBot as a Client Producer, which allowed him to develop skills managing outsourcing teams across language barriers despite geographical separation and worked with Powerhouse Animation in the past on game titles such as Junction Point's Epic Mickey. A native Texan, Jake attended Texas A&M University and received a BS and MS in their Visualization program.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.