photo of Ricky Llamas

Ricky Llamas

Systems Designer
Arkane Studios

Ricky Llamas is a systems designer, level designer, writer, and jack-of-all-trades at Arkane Studios, where he worked on the critically acclaimed Prey and its DLC follow-up Prey: Mooncrash. Previously, Ricky worked as an award-winning narrative designer on indie games such as Port of Call. In his past life, Ricky also worked as a journalist and a programmer, but he got better.



Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Events featuring Ricky Llamas
Events featuring Ricky Llamas