Root - A Game of Woodland Might and Right
Root has quickly risen in both popularity and recognition not only for its unique design and feel, but also the way in which it was created. With the board game industry relying on a business model that greatly distances designers from the rest of the publishing process, Leder Games saw an opportunity to innovate the business with a new studio-style approach to tabletop game development. Learn what it took to create Root and see what’s in store for Leder Games’ future projects.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Patrick Leder
Leder Games
Cole Wehrle
Leder Games