Craig Robinson

Community Developer
Ubisoft

Craig Robinson has worked on Tom Clancy’s Rainbow Six Siege for more three years giving him the unique opportunity to see it grow from the early stages of Closed Alpha to the highly popular game it is today. He started as the Community Manager acting as the go between for players and the development studio. Recently, Robinson transitioned to the Community Developer role, focusing on the development of high-level community engagement strategy by working closely with Production, Customer Support, Community, and Business teams to ensure that players’ voices are heard and are well represented.

[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.