As thatgamecompany’s Audio Director, Vincent Diamante oversees the music direction, composition and sound design of the studio’s next project. Fans of Flower and Cloud will instantly recognize his award-winning work from his early collaborations as the music composer for both of these games.
Before joining the studio full-time, Vincent worked as a radio show host, games journalist, photographer, and even an artist. The uniquely immersive nature he brings to games could be attributed to this breadth of experience and his continued belief of the limitless possibilities in game audio design.
Having graduated with an MFA from University of California’s Interactive Media Division, he has remained at the school to teach both game design and sound design, and continues to lend his expertise to the development of USC’s next generation of game design students. Vincent has presented at Game Developers Conference and is a member of the ASCAP and IGDA. He is currently composing and working on the studio’s next game, Sky. Follow Vincent @sklathill
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]