Presented by Capital One
Learning UX from Board Games
Want to design an amazing app experience? Then break out the board games. We talk about designing for emotions, but honestly, game designers are actually winning at this. Processes? We talk about lean and agile, but game designers have mastered playtesting. Use of space? Systems thinking? Recruiting for research?
This session will dive into how if designers look at their own product design processes through the lens of game design, they will see plenty of glaring opportunities for improvement, as well as a few tricks we might pick up.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Stephen Anderson
Capital One