Theatre has been working in its own virtual reality for centuries and has been at the forefront of new technologies in entertainment from electric light to projection mapping. This panel will focus on the emergence of VR and AR in theatre and what this means for producers and audiences. The panel will also explore some of the new partnerships developing with the tech industry and how theatre is responding to and shaping the rapidly changing landscape of our digital future.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Felix Barrett
Punchdrunk
Sarah Ellis
Royal Shakespeare Company
David Gochfeld
HamletVR
Simon Mellor
Arts Council England