Why “Just Add Games” Doesn’t Boost Engagement

Our edtech research shows how children love learning, more than games and badges. Yet software prevents children from getting to these learning moments. In kind, retailers are constantly preventing their customers from learning about products. We’re so focused on marketing messages, we have forgotten how we learn. Kid’s videos and MOXO sensor data will show how to combine learning and play together to engage. We’ll also explain why water fountains are the best way to sale vacuum cleaners.

[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Elliott Hedman
Primary Access
Platinum Badge
Interactive Badge
Secondary Access
Music Badge
Film Badge
About
Format: Solo
Type: Session
Track: Design
Level: Intermediate