Creating an SDK for use on mobile platforms is a great way to allow your customers to use your product or service with less friction. Developing an SDK is fraught with difficulties and is vastly different from creating a normal mobile application. Drawing from lessons learned creating SDK’s used in 600 applications with 20m MAU processing 200m events/day, this talk will explain common pitfalls and techniques to use which make the process much easier.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Sean Doherty
CrossComm
Primary Access
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Secondary Access
Music Badge
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