#productscience

Product Science: Creation & Evaluation Principles

Date TBA

Building and perfecting a product can be like building a plane while flying it. When productizing early-stage tech or figuring out ideal user interaction dynamics, launch/iterate or A/B tests aren’t always an option. We identify “Principles of Product Physics” that cross domains - from user-facing apps and devices to developer platforms and infrastructure, out of which emerges a toolkit of best practices for product design and evaluation to accelerate development and save time & resources.

[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Nadav Aharony
photo of Elizabeth Churchill
Primary Access
Platinum Badge
Interactive Badge
Secondary Access
Music Badge
Film Badge
About
Format: Dual
Type: Session
Track: Design
Level: Intermediate