PLATO History Project
It's 1974. In front of you is a PLATO terminal, with 512x512 graphics, a touch-sensitive screen, and multimedia support. You sign on into an online world of chat rooms, instant messaging, multiplayer games, online forums, email, screen sharing, a crowdsourced online newspaper, and more apps appearing daily. A thriving online community, that in 2017 is almost entirely unknown. Until now.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]