Owlboy: Working On One Title For a Decade


Jonathan Greer

Simon S. Andersen started working on Owlboy in 2007 - and finally, the game has been released to soaring reception! But how did one little indie studio manage to stick together through a decade of development issues and poverty, and how has the launch affected the team? Join our panel, and we'll answer your questions.

Primary Entry: Music Badge, Platinum Badge, Artist Wristband, Film Badge, Interactive Badge, Gaming Wristband
Format: Panel
Event Type: Session
Level: Intermediate