#10years1game

Owlboy: Working On One Title For a Decade

Mar 18, 2017

2:00pm – 3:00pm CT

Simon S. Andersen started working on Owlboy in 2007 - and finally, the game has been released to soaring reception! But how did one little indie studio manage to stick together through a decade of development issues and poverty, and how has the launch affected the team? Join our panel, and we'll answer your questions.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Simon Andersen

D-Pad Studio

Jo-Remi Madsen

D-Pad Studio

Julianne Royce

D-Pad Studio

Details

Primary Entry:
Music Badge
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Gaming Wristband
Format:

Panel

Type:

Session

Track:

SXSW Gaming

Level:

Intermediate