A common concern about virtual reality is how isolating it might be. People worry that by wearing a headset a user will be cut off from the world. and about the potential social and health consequences. And yet many companies working in this new medium see things very differently. They’re working on ways that VR can connect, bring people together and give them shared experiences. Some are working on streaming services, some are developing mixed reality technology, some are working on shared music experiences, and some are working on social meeting spaces. To them VR is all about connection across the metaverse. Join Adam Arrigo (TheWaveVR), Alex Schwartz (Owlchemy Labs), Bruce Wooden (AltspaceVR) and Tadhg Kelly (VREAL) as they discuss the social side of virtual reality.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.