#VRIndieRoad

(Re)Exploring Gaming for VR

Date TBA

VR has officially left the realm of Sci-Fi and established itself in the homes of people around the world. The imaginations of all sorts of artists have been captured by this cutting-edge technology, allowing for meaningful exploration of new storytelling and entertainment models. Of course, game developers jumped to the forefront early on! But the work has just begun. In 2016, we saw many great examples of existing game genres being translated into VR, but as much as gaming needed to be redefined for success on mobile, we continue to face the same challenge with VR. Indies manage to step up for the challenge each time a new platform emerges and VR is no different. Hear from the panel of Indies doing just that; their success stories, challenges, failures and everything in-between.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Maria Essig

Google VR

Samantha Gorman

Tender Claws

Josh Larson

Numinous Games

Details

Primary Entry:
Music Badge
Platinum Badge
Artist Wristband
Film Badge
Interactive Badge
Gaming Wristband
Format:

Panel

Type:

Session

Track:

SXSW Gaming

Level:

Beginner