Past the edge of the phone screen, in the empty space behind a laptop display, there's a whole world out there. Guess who lives in that space? Your users.
What could we build if our canvas was the user's own environment? With new sensors, display technologies, and input methods, we have the pieces we need to create smart, interactive environments that begin to seem magical.
This talk will look at how two pioneering startups -- Oblong Industries and Two Bit Circus -- harness this kind of technology to educate, to entertain, and to delight people. Join us as we pry off the goggles of virtual reality and augmented reality, and step back into real reality.