Tough Coded: Live
Friday, March 18
7:30PM - 8:00PM
Austin Convention Center
531 E 4th St
Tough Coded: Live is a live video game experience, executed by a live video game jockey who designs a death shoot 'em up for random players in a party to play head-to-head against drum-n-bass and dubstep hardcore music. The video game jockey serves as a game master and is the final boss; he executes the whole of the experience (both the video game and music) and designs it all to the beat of the music. Two random players come in and play against each other for the length of a song, against the video game jockey. Tough Coded: Live has been featured at IndieCade, SXSW 2015, Tokyo Game Show, GDC, Indievelopment, Nuit Blanch, Amaze, Screenshake, and Nordic Game Jam.
CEO & Principal
Game Designer, creator of live videogame experience Tough Coded: Live, presented on SXSW Interactive on Friday March 13th from 7:30 p.m. to 8:00 p.m. Writer-creator of Silvertongue 30xx: Space-Time...Show the rest
Game Designer, creator of live videogame experience Tough Coded: Live, presented on SXSW Interactive on Friday March 13th from 7:30 p.m. to 8:00 p.m. Writer-creator of Silvertongue 30xx: Space-Time District Attorney, indie manga.
Represented by two-time Academy Award winning production company Passion Pictures and Patricia Claire Co. in the US & European Markets (Digital Domain, Disney-Pixar, Hornet) as Executive Producer, MD and CEO for PepperMelon (character design, cg animation and post-production powerhouse for commercials and films).
Experience in managing & overseeing work for 20+ artists as MD, EP & Project Manager for select projects, having worked for multinationals such as Google, Sony, Nike, Nickelodeon, MTV, Cartoon Network, Discovery Networks, Coca-Cola, FOX, Target, Mother, The Guardian, among many others.
Also Game Designer and Manga Writer, currently working on two iOS projects, a Desktop game project, a Live Game for Parties and a Manga por iPad.