Game Design and Interactive Prototyping with Unity3D
The Unity game engine is an amazing tool for making games! From AAA to mobile, Unity has the ability to port to almost every platform. Prototyping is often a balance of design and programming. Prototyping is crucial when designing gameplay features. This session will dive deep into the game development process, and the many elements and skills involved. We will discuss productive brainstorming techniques, and cover an in-depth overview of the awesome technical capabilities of the Unity engine.
Presenters

Finn Staber
Programmer/Designer
Portalarium Inc
Finn Staber is a Programmer/Designer at Portalarium working on Shroud of the Avatar. He has additional experience in Visual FX, 2D/3D Animation/Rigging, 3D Art and World Building. He has helped lau...
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