2016 Schedule

Interactive: March 11–15  •  Film: March 11–19  •  Music: March 15–20

Game Design for VR Pioneers

Thursday, March 17
5:00PM - 6:00PM

Hilton Austin Downtown
Salon B
500 E 4th St

Virtual reality is a tidal wave that’s about to hit mainstream gaming. For developers willing to dive in to this tremendous new field, solutions have to be invented, not found. There are few forums and resources that solve the problems presented to designers in this immature industry. I’ll speak to the innovations my team has devised to create Bazaar, Silver winner of the Oculus VR jam. In a platform with 360 degrees of visual freedom, manipulating gaze is essential to keep players on the right track. Find out about new solutions such as coaxing gaze with visual effects and 3D sound. This session will explore the novel decisions that are driving game development on VR platforms.

Hashtags: #sxsw #designVR

Presenters

Theresa Duringer at SXSW

Theresa Duringer

Creative Dir

Temple Gates Games





Details

Access
Music Badge, Film Badge, Interactive Badge, Gold Badge, Platinum Badge, Artist Wristband
Event Type
Sessions
Track
VR/AR Track
Level
Advanced
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