Shanghai to Siberia: Finding Gaming's Next Hotspot
While the U.S. and Europe are the primary markets for video game publishers today, there's growing interest in three other countries and regions: Russia, China and Latin America. Russia is expected to yield double digit growth for publishers for the next few years. Latin America could see a doubling in its mobile market by 2016. And China just allowed consoles in the country. What's the growth potential for the industry in these regions? What are the logistics and risks? And how do publishers best take advantage of all of this?
Presenters

Chris Morris
Contributing Writer
CNBC/Fortune/Yahoo
Chris Morris is an acclaimed writer and editor specializing in the consumer electronics and video game industries. He regularly writes for national outlets including CNBC.com, Yahoo!, Variety and C...
Show the restChris Early
VP Digital Publishing
Ubisoft
Jay Cohen
GM of Wargaming America
Wargaming.net