Anywhere, Anytime: The Future of Esports Is Mobile
Since the launch of modern app stores, mobile games have taken the 1.9 billion smartphone users by storm while, at the same time, the global popularity of Esports has skyrocketed. Powerful HD processing on tablets and smartphones paired with unbridled connectivity are fueling competitive mobile games that can be played anywhere at anytime. During the talk, ESL Gaming League, Mobcrush, Spacetime Studios and Super Evil Megacorp will discuss the dawn of Esports and competitive games for the masses via the mobile platform. By embracing touch controls, intense multiplayer competition, community and team building, and structured global tournaments, the future of mobile Esports is here.
Presenters
Ann Lai
Principal
Binary Capital
Cinco Barnes
CVO
Spacetime Studios
Clinton Foy
Managing Dir
CrossCut Ventures
Koh Kim
Business Dev
Mobcrush
Koh Kim is a co-head of business development at Mobcrush. Prior to Mobcrush, Koh was part of the Google Play Games Business Development team where she leads international market strategy and indust...
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