Redefining Video Games with AI & Robotics
Video games have come a long way since the early days of Pac-Man. The graphics are crisper, the scores more powerful and the consoles more inter-connected with other household devices. Yet for all these advances, the baseline player experience has remained unchanged for nearly thirty years, with all elements of gameplay trapped in a screen. Infusing robotics and artificial intelligence into the gaming experience promises to change that, extracting what’s possible with virtual video games for real life applications in the physical world.
Mark Palatucci and Sean Levatino of Anki, will discuss why the promise of robotics and artificial intelligence will forge an entirely new category within entertainment. By combining the physical attachment people have with toys and the always evolving gameplay of video games, robotics-enabled games enable fun, interactive and adaptive experiences unlike anything that’s been available before.
Co-Founder & Chief Prod Officer
Mark is co-founder and Chief Product Officer of Anki, an artificial intelligence and robotics company. Anki DRIVE, Anki's first product was named as one of the Top 25 Best Inventions of 2013 by TIME Magazine. Prior to Anki, Mark was the founding-CEO and principal engineer at Copera, an embedded systems and mobile software company. Prior to that, Mark held engineering and research positions at Google and Intel. He earned a B.S.E. from the University of Pennsylvania and both a M.S. and Ph.D. from the Robotics Institute at Carnegie Mellon University.