Burning Platforms: The Future of Gaming Ecosystems
In the constantly changing world of video games, there is only one constant: gamers ultimately define the path forward. Join this discussion about current and future gaming platforms and the consumer behaviors that will drive them to create The Next Big Thing.
Burning Platforms: The Future of Gaming Ecosystems is open to the public with free Guest Pass wristbands, available in advance or on-site at the event. Guestpass.sxsw.com for more information.
At Oculus, Aaron is focused on developer engagement across multiple demographics, to deliver a completely new experiences in the medium of consumer-ready virtual reality.
Brandon has over 15 years of experience building and marketing consumer products and entertainment software.
Most recently, he co-founded the sports-focused social gaming company Lionside, which was acquired in 2011 by ngmoco.
Previously, Brandon established and was responsible for the marketing function at Zynga in his capacity as their first VP of Marketing. He also helped lead Electronic Arts’ transition into the digital direct-to-consumer space as Sr. Director of Global Online.
Dan Morris is head of North American & Mobile Games Partnerships for Facebook. Prior to joining Facebook, Dan served as senior director for partnerships at DeNA, leading North American business development for the world's biggest mobile-games publisher. He was previously director of strategy and development at Electronic Arts, and began his career as a journalist covering the video games industry.
Bee Cave Games
Jeremy Strauser is a co-founder and the COO of Austin's own Bee Cave Games - the development studio behind Bee Cave Blackjack and Slots on Facebook, iOS and Android. In addition to the fast-growing social casino game, a version of their game is also being released for real money gaming in regulated territories. Prior to Bee Cave Games, Strauser was at Zynga as a General Manager in their casino division focused on products such as Zynga Poker. Before Zynga, Strauser was with EA SPORTS for 16 years, leading development on games such as Madden NFL and NCAA Football.