2014 Schedule
Interactive: March 7–11  •  Film: March 7–15  •  Music: March 11–16

Riot Nrrrd: The DIY Future of Games

#sxsw #DIYGames


Video games are a major cultural force worldwide, but reflect only a tiny fraction of our culture. They can be fun, exciting and immersive, but why are so few heartbreaking, inspirational, personal, or subversive?

Zoe Quinn, creator of Depression Quest, and Alex Sheive, Co-founder of Snowflake Learning, will explore the barriers that have kept game creation out of reach, what games will look like when anyone can make one, and the tools that are making that a reality.

Finally, you’ll learn how you can make a game, now. No, really, you, RIGHT NOW!

This SXSW Gaming Session at the Long Center is FREE and open to the public. However SXSW Interactive, Film, Gold and Platinum badges gain priority seating.



Alexander Sheive


Snowflake Learning

Alex Sheive is an entrepreneur with a background in software development, systems architecture, product development, operations, and online gaming. Alex currently runs Snowflake Learning, which creates personalized educational apps, and was the creator of TableNinja, an innovative suite of utilities for professional poker players. He also has serious reservations about putting his photo on the internet, so ... you’re welcome.


Zoe Quinn

Indie Game Developer

Irrelevant Games

Zoe Quinn is an independent gamedeveloper, fire performer, and future skeleton. Creator of Depression Quest and Tidbytes, she pushes to take garbage in new and weird directions while leading community initiatives to help break down barriers to others doing the same. She has 99 problems and being a decaying organism aware of it's own mortality in a society run by money that she can't escape from is one.

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Music sponsor

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Interactive sponsors

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