Career Advice for Creatives from The Walking Dead
Being a creative and working day in, day out at an agency can be a lot like being on the run from hordes of ravenous flesh-eating zombies. Do you have what it takes to survive either?
Drawing on the rich tapestry of survival horror in comics, television, and film; specifically in “The Walking Dead,” this discussion will examine common themes, situations, and archetypes in the zombie genre, deconstructing them into the skills and traits needed to survive and thrive at an agency career for years to come. Creatives and their managers alike will walk away with strategies for escaping the bad clients and bad work choices that are mindlessly pursuing you.
So, join us as we explore the subtle and not-so-subtle relationships between clients, creatives, zombies, and shotguns; give career advice and swap war stories from the front lines of the apocalypse. Because you never know: if you get complacent, if you drop your guard, they may very well overtake you and make you one of them.
Founder & CCO
William is Founder and Chief Creative Officer of Threespot, a Washington, DC-based digital agency hell-bent on using its powers for good. He leads a team of more than 30 designers, technologists, and strategists all focused on providing high-quality, intelligent design for organizations that are making a positive impact on the world.
William holds a BFA in graphic design and an MFA in electronic media design from the Rochester Institute of Technology. His work has been recognized by prestigious competitions and publications, including Communication Arts, New York Festivals, One Show Interactive, Print, and HOW Magazine. His has spoken at AIGA DC and Creative Mornings DC.
Before founding Threespot, he was an art director at Magnet Interactive, now AKQA. There he helped build some of the first websites for the likes of Kellogg’s, Mercedes-Benz, and Crayola.