Face Jumping
'Face Jumping' is an interactive, eye-tracked VR experience that lets the player swap perspectives by making eye contact with characters, animals, and objects. The game explores the desire and impossibility of seeing through the eyes of another. Jump from mind to mind as you seek enlightenment. Gaze out from a tree’s knots, and time speeds up. Look through a robot’s eyes, and the world is filtered through computer vision. Slip into a dog’s perspective, and scent becomes a portal to other worlds. This experience invites players to reflect on the act of seeing and being seen, evoking questions about perception, consciousness, and how we connect to others through a glance.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Credits
Directors: |
Danny Cannizzaro, Samantha Gorman |
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Producer: |
Yuxin Gao, J Noland |
Screenwriter: |
Samantha Gorman |
Additional Credits: |
Design / Art / Animation: Sara Drake, Design / Code / Art: Julian Kantor, Design / Code: Robin LoBuglio, Art / Design: Carter Lodwick, Design / Code: Alex Rickett, Art / Design / Code: Allison Yeh |
Contact
Public Film Contact: |
Tender Claws
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Publicity Contact: |
Shannon Deoul
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