For Games to Evolve They Need to Get Political

Mar 17, 2017 | 5:00pm – 6:00pm

The next step in creating big narratives for video games can not be made without political side-taking. There is no such thing as great apolitical writing. It is a responsibility of writers which they take upon themselves. They choose a side and fight it. We see it in literature but there is very little overt side-taking in video game narratives. Games have pussy-footed around political issues. How do we get beyond mere indications, on to real political side-taking and after that to offering solutions?

Primary Access: Film Badge, Music Badge, Artist Wristband, Interactive Badge, Gaming Wristband, Platinum Badge
Format: Panel
Event Type: Sessions
Level: Intermediate