Virtual Reality: Streaming, Discovery and Monetization
Consuming and creating the best in premium Virtual Reality (VR) content is a new and exciting world for fans, brands, studios, and content creators alike. With VR headsets and technologies like 360 video already available, along with billions of dollars of investment going into content creation, hardware, tools, camera rigs, and sound, we have to develop a new workflow and models for creating, delivering, and monetizing compelling VR experiences. This presents a huge opportunity for immersive storytellers and brands to engage with tech savvy and forward thinking consumers, while giving new networks, platforms, and technology companies the power to define an entirely new market. We will discuss best practices and fresh ideas for creating, delivering, and monetizing VR, and dive into real case studies from brands and entertainment companies embracing VR today.
Presenters
Ben Nunez
Pres & COO
Littlstar
Ben Nunez is a repeat tech entrepreneur, executive, and investor, having spent his entire career in digital media, software and infrastructure. He has a blend of experience across both big media an...
Show the restGreg Kahn
CEO
GK Digital Media
Greg is President & CEO of the Internet of Things Consortium (IoTC), which is comprised of leading hardware, software and analytics companies in areas including home automation, wearables, connecte...
Show the restMaureen Fan
CEO & Co-Founder
Baobab Studios
Tony Mugavero
Founder & CEO
Littlstar
Tony Mugavero is an experienced tech entrepreneur and executive with a media, business, and computer engineering background. He is currently the Founder and CEO of Littlstar, a premium cinematic Vi...
Show the rest