2016 Schedule

Interactive: March 11–15  •  Film: March 11–19  •  Music: March 15–20

Can VR Deliver More Emotion than Movies and Games?

Thursday, March 17
3:30PM - 4:30PM

Hilton Austin Downtown
Salon B
500 E 4th St

Imagine a virtual world where you the creator have complete control where the player literally enters the realm of your imagination and you have direct access to their emotions. Today’s VR headsets stand at intersection of movie-like immersion and the compelling interactive agency of games. VR is an empathy machine. Based on the panel’s year of VR development and research it's emotion that unlocks VR’s unprecedented levels of immersion and presence not nice looking 3D art. This panel is a deep dive into five new ways to create stronger emotions in VR. Most people assume that the language of cinema and traditional game tropes port well into VR. However, nothing could be further than the truth.

Hashtags: #sxsw

Presenters

Brianna Wu

Head of Dev

Giant Spacekat

Kent Bye

Producer

Voices of VR Podcast

Nicole Lazzaro at SXSW

Nicole Lazzaro

CEO

XEODesign Inc

Nicole Lazzaro is a world-renowned game researcher, designer, and speaker who makes games more fun. She discovered the Four Keys to Fun in 2004, a model used by hundreds of thousands of game develo...

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Details

Access
Music Badge, Film Badge, Interactive Badge, Gold Badge, Platinum Badge, Artist Wristband
Event Type
Sessions
Track
VR/AR Track
Level
Intermediate
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